Post by al on Jan 7, 2009 10:12:27 GMT -5
Alright you all know armor helps you live by DR etc... but ever wonder why you're attacks just get lame against certain enemies? hah! betcha didnt notice that!!
Lets begin w/ Armor types and classifications
Robes(Soft Armor)
Coats(Soft Armor)
Leather Armor (Light Armor)
Metallic Armor (Heavy Armor)
There is another kind of armor called Middle Armor but so far only monsters have it.-_- (Gerero is Middle Armor HAH!)
ok on to weapon types! (I SHALL NOT COUNT THINGS YOU CANT HIT WITH LIKE CONTROLLERS!)
Swords
Blunts
Polearms
Javelins
Sabres
Rapiers
Greatswords
Knuckles
Gaiters
Pistols
Rifles/Bayonets
Shotguns
Daggers
Fire Bracelets
Ice Bracelets
Lightning Bracelets
Staves
Rods
Crossbows
(I shall update if there are some missing)
Effectivity +good -bad =no diff
Swords
Soft +
Light =
Middle =
Heavy =
Blunts
Soft=
Light=
Middle=
Heavy+
Polearms
Soft=
Light=
Middle=
Heavy+
Javelins
Soft=
Light+
Middle=
Heavy-
Sabres
Soft+
Light=
Middle=
Heavy-
Rapiers
Soft+
Light+
Middle=
Heavy-
Greatswords
Soft=
Light=
Middle+
Heavy+
Knuckles
Soft+
Light=
Middle=
Heavy-
Gaiters
Soft+
Light=
Middle=
Heavy-
Pistols
Soft=
Light=
Middle=
Heavy-
Rifles/Bayonets
Soft=
Light=
Middle=
Heavy-
Shotguns
Soft=
Light=
Middle=
Heavy-
Daggers
Soft+
Light=
Middle=
Heavy-
Fire Bracelets
Soft=
Light=
Middle=
Heavy=
Ice Bracelets
Soft=
Light=
Middle=
Heavy=
Lightning Bracelets
Soft=
Light=
Middle=
Heavy=
Staves
Soft=
Light=
Middle=
Heavy=
Rods
Soft=
Light=
Middle=
Heavy=
Crossbows
Soft=
Light=
Middle=
Heavy=
note: I still have to test these only the melee weapons have been tested i shall have to thouroughly test for these to ensure accuracy
note2: not yet explored monster sizes yet
note3: I shall cite weapons pros and cons eventually
Lets begin w/ Armor types and classifications
Robes(Soft Armor)
Coats(Soft Armor)
Leather Armor (Light Armor)
Metallic Armor (Heavy Armor)
There is another kind of armor called Middle Armor but so far only monsters have it.-_- (Gerero is Middle Armor HAH!)
ok on to weapon types! (I SHALL NOT COUNT THINGS YOU CANT HIT WITH LIKE CONTROLLERS!)
Swords
Blunts
Polearms
Javelins
Sabres
Rapiers
Greatswords
Knuckles
Gaiters
Pistols
Rifles/Bayonets
Shotguns
Daggers
Fire Bracelets
Ice Bracelets
Lightning Bracelets
Staves
Rods
Crossbows
(I shall update if there are some missing)
Effectivity +good -bad =no diff
Swords
Soft +
Light =
Middle =
Heavy =
Blunts
Soft=
Light=
Middle=
Heavy+
Polearms
Soft=
Light=
Middle=
Heavy+
Javelins
Soft=
Light+
Middle=
Heavy-
Sabres
Soft+
Light=
Middle=
Heavy-
Rapiers
Soft+
Light+
Middle=
Heavy-
Greatswords
Soft=
Light=
Middle+
Heavy+
Knuckles
Soft+
Light=
Middle=
Heavy-
Gaiters
Soft+
Light=
Middle=
Heavy-
Pistols
Soft=
Light=
Middle=
Heavy-
Rifles/Bayonets
Soft=
Light=
Middle=
Heavy-
Shotguns
Soft=
Light=
Middle=
Heavy-
Daggers
Soft+
Light=
Middle=
Heavy-
Fire Bracelets
Soft=
Light=
Middle=
Heavy=
Ice Bracelets
Soft=
Light=
Middle=
Heavy=
Lightning Bracelets
Soft=
Light=
Middle=
Heavy=
Staves
Soft=
Light=
Middle=
Heavy=
Rods
Soft=
Light=
Middle=
Heavy=
Crossbows
Soft=
Light=
Middle=
Heavy=
note: I still have to test these only the melee weapons have been tested i shall have to thouroughly test for these to ensure accuracy
note2: not yet explored monster sizes yet
note3: I shall cite weapons pros and cons eventually