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Post by mariatourbillon on Oct 13, 2008 0:43:44 GMT -5
+damage/+aspd/movespeed/or/MaxHP
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Maki
Reso Member
Emn
Posts: 298
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Post by Maki on Oct 14, 2008 16:52:28 GMT -5
only damage for scout (for me srysly)
+hp wont save you from ABsolute zero/Atomic Skills/1HKO skills (lol i've tried/experienced it) +attackspeed for me, no need im not going for DPS-Stat inflict in pvp, just hammer my opponent down with skills
=.= scout is only good if your team has a really powerful combo (i mean the 2 chars mix together) For example Wiz-Ele -> Web-Chain lightning
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Post by mariatourbillon on Oct 14, 2008 21:51:27 GMT -5
but + hp/1 DR saves me from your teams' skills.. most of the skills..
you can survive photon splash and noob chain lightning too with that little more HP
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Maki
Reso Member
Emn
Posts: 298
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Post by Maki on Oct 15, 2008 15:37:52 GMT -5
i dont have forti ring so i dont bother...
as for intensify i only use if really needed
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Post by mariatourbillon on Oct 27, 2008 6:31:44 GMT -5
pvp topic: Nukers
if u run a multiple nuker team, and you are good at timings(lol) then this tip is for you
multiple AOE is a good tactic, against enemies without rifle musks(who has these, everybody loves pistols right?!)
it lets you cover up most enemy running space and cover your own units at the same time, by casting multiple AOE skills in the field
mid-ranged and meelee hostiles won't stand a chance(if you can reach their AR) if they get negative buffs(blind for anti-pots, stun for win, fear for lulz) and get knocked back most of the time
too much typing.. gonna get to the point
Wizards: wizs are the ones who set up opponents with their debuffs and knockback skills earthquake is very usefull, casts quick, knockbacks and got good damage, good for waiting cooldowns
we all know that HOD is a good skill, sucks targets into the center and has a chance to stun em' all, but it needs time to cast and it will only cover the caster's own diameter, so she would be vulnerable to long ranged attacks, namely BIRDFALL..
a good choice would be to paralyze the enemy with web, or sandman, or set HOD with earthquake
apocalypse is a good skill too, it has a chance to silence enemies, but it is only used for intercepting purposes when hostiles charge into your casters, its not that good because it deals nutsty damage and doesn't knockback
Elementalists: for LOE elems, elem strife can't kill targets with kinda high HP, but it is good for buying some time for cooldowns or setting a single target OHKO skill by knocking back most of the targets and isolating one target, most probably enemy scouts
Lightning elems tend to run at the enemy team and cast chain lightning ASAP which is common and effective, but kinda stupid if the enemy knows what to do, chain lightning is better to be setted up with wizard paralyzing skills and there is the lightning single target skill..
Fire elems(hard hitting but awfully slow) these types are based on luck, but with other nukers on the team, fire elems are very effective especially when there is a wizard in the team again it all comes to setup, the only thing different with a fire elem is that she is obviously vulnerable when casting HUGE fire skills, a solution to this is casting the Invulnerable buff on a fire elem if she would try and cast something big to get her covered
the Ice elem is my favorite, easy to use, got the ever effective Glacial lance, it's like a long range'd entre enlices that can annihilate 3 targets at once, it moves in a straight line so incoming targets would be killed to if they run in front of the caster blizzard is another covering skill, you can cover ally units with blizzard if there are meelee hostiles approaching, blizzard has a chance of freezing enemies so if you get lucky, it would also be a good set up skill and there was absolute zero, everybody loves this skill, if you got an opportunity to intercept a running scout with an elem, don't hesitate to cast, the same goes for enemy casters too
tri-element elems are pros, it's hard to explain how to do this, but its easy to figure out, just sum up all 3 elements' positives and negatives and you got urself a Pro elem
Musketeers:
go use outrage.. it's all in outrage anyways
if got no outrage(or wanna fight old school), use RIP for nuke, musk have lotsa knockback skills, especially pistol musks, can change stances easily so got lotsa skills in their sleeves
shotgun musks are different, menace shot is a very good skill, it works well if its used as an intercept skill, [the 6 target aoe final skill*] is another great skill, it works great against enemies casting from a distance, and is good to break enemy formations, deals great damage too
well, too much stuff going on my head but oredi bored typing them.. got typos, wrong grammar but wht the heck, its not a formal post lol
*claymore, dun really remember lol
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Post by mariatourbillon on Oct 27, 2008 6:32:39 GMT -5
holy **** wall of text, must edit to be more readable
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Post by mariatourbillon on Oct 28, 2008 1:18:46 GMT -5
not familliar on gigantic blaster yet so idn't wrote anything about it, as for fighters, they are not of the nuker class, and my post was about nukers, but, they can work as pistol musks, harder thn musks, but deals less damage..
yes fighters have AOE skills too, but they use them not as AOE nukes, but as knockbacks or multi OHKO skills, fighters tend to run to a target and OHKO that target ASAP with a high damage multiplying skill, no need for setting up(ofcourse timing for cooldowns are needed)
maybe gonna post something bout them too, everybody loves fighters anyways, like musks
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Maki
Reso Member
Emn
Posts: 298
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Post by Maki on Oct 28, 2008 3:01:48 GMT -5
lol, i only love shields for fighters ^^v imba block is imba.
Sucks to fight ele tho (gowd i haet lightning -.-, esp on expert ppl on secret temple lol)
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Post by DS on Oct 28, 2008 4:08:49 GMT -5
.... Proceed...
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Post by herovalentine on Oct 28, 2008 4:43:01 GMT -5
wooo Bernelli's Giga Blasting skills is a sure handy asset (team up with a good AR nuker)!! ei maria, u should get back to Rembrandt, so u can take a good look on giga blasting, miss yah lotz! Why bernelli? coz she got nasty DEX than enables OHKO even high HP softies with just a single Steel Baton. the 1st, 2nd skills of Giga is somewhat good also for waiting cooldowns, but id say all of it knocks down enemies in a wide range...(better gear up those Conq Shotties) And to add on maki's Standing Shot skills like Blind Flash and Covering Fire. IMO, it needs better timing and precision targeting unlike Birdfall, In my case, my bern uses majorly on rifles coz of shooting down levi types (lols think of QQ), but in case i encounter melee teams, my bern switches to shotguns for knockbacks, though not as good on damaging hard armors, but my outrage can dish it up. On musk...id go all in OUTRAGE, nothing else, it just got all it needs to kill anything. ei maki, u hate elems too, lolz...i hate elems too though i end up making a farming accnt of twin elems. anything about the new RNPCs pvp tactics? Ima experiment my Calyce.
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Maki
Reso Member
Emn
Posts: 298
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Post by Maki on Oct 28, 2008 4:59:49 GMT -5
lol, imba trooper is imba =P
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Post by DS on Oct 28, 2008 5:18:47 GMT -5
If I could just chip it with + 2 DR it would be even moar roffle
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Maki
Reso Member
Emn
Posts: 298
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Post by Maki on Oct 28, 2008 6:11:31 GMT -5
wtf that dude dosent have +DR? lol (he has +def or hp? )
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Post by mariatourbillon on Oct 28, 2008 7:43:39 GMT -5
*pro elems are good in bracelet shuffling
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Post by DS on Oct 28, 2008 14:46:22 GMT -5
Just +1 DR....must.....re-chip.....
This thread has a lot of good info....
Yea though, I agree, speed is good for running around the regular maps and blasting things into the dirt, but for PvP give me attack mods any day. Just be sure you use the skill before the other guy if it's an epic Claude/Fighter vs. Claude/Fighter fight.
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